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SpeedTree For UE4 Subscription v7.0.6 & Substance Plugin
22 July 2014

SpeedTree For UE4 Subscription v7.0.6 & Substance Plugin
SpeedTree for UE4 Subscription v7.0.6 & Substance plugin | 102 MB

Speedtree : Whether you``re using UE4 Custom or UE4.3 Subscription, the integration of SpeedTree for Games offers a full range of SpeedTree features, including amazing performance, a highly versatile modeling app, lightmap-ready UVs, scalable wind effects, seamless LOD and more.
SpeedTree Cinema 7.0
16 November 2013

SpeedTree Cinema 7.0
SpeedTree Cinema 7.0 | 198.2 mb

With the release of version 7, SpeedTree Cinema deliver a powerful new feature set for exceptional photorealism, while improving workflow and saving modeling time to help you create better, more lifelike tree/vegetation sequences.
SpeedTree Applications v5.1 + Libraries x86+x64
2 February 2013

SpeedTree Applications v5.1 + Libraries x86+x64

SpeedTree Applications v5.1 + Libraries x86+x64
English | SpeedTree Applications v5.1 + Libraries x86+x64 | 403 MB


SpeedTree 5 makes a huge step forward to help artists and programmers "- President IDV, Michael Sechrest. "Developers can now grow procedural versions with great speed or create any tree, which only wish, and then fill the boundless world of animated, naturally-lit models"
SpeedTree Cinema 6.2.2 (Win/Mac)
27 September 2012

SpeedTree Cinema 6.2.2 (Win/Mac)
SpeedTree Cinema 6.2.2 (Win/Mac) | 227 MB

SpeedTree Cinema delivers a unique procedural + hand modeling approach that lets you create exactly the tree or plant you want, faster than ever before. Start with our large species library (all of which is yours with a Cinema license) or upload your own leaf or branch models and textures. Export as a mesh with baked-in wind animation via point cache, then bring it into your rendering package of choice.
SpeedTree 5.0 (Modeller + Compiler)
6 March 2013

SpeedTree 5.0 (Modeller + Compiler)

SpeedTree 5.0 (Modeller + Compiler)
English | SpeedTree 5.0 (Modeller + Compiler) | 127 MB


The program, through which inhabit the modern games and computer insert into movies realistic trees.
SPEEDTREE CINEMA 7.0
18 November 2013

SPEEDTREE CINEMA 7.0
SPEEDTREE CINEMA 7.0 | 198.2 MB

SpeedTree 5.0
4 September 2010

SpeedTree 5.0

SpeedTree 5.0 | 114 MB

SpeedTree® 5.0, a complete re-engineering of IDV's award-winning foliage software, will be available for evaluation beginning on the first day of the Game Developers Conference in San Francisco on March 25, 2009. With SpeedTree 5.0, IDV's unmatched tree and plant middleware delivers a new level of modeling control and rendering efficiency. The first 5.0 evaluations will be handed out to those who visit IDV's booth, #5302 in North Hall at the MosconeCenter. SpeedTree, winner of the 2005 Front Line Award for middleware, delivers beautiful, amazingly natural real-time trees and plants with seamless LOD transitions, an array of lighting, physics & wind effects, and an SDK programmed to support any level of engine integration. SpeedTreeRT includes the SpeedTree Modeler, a Windows application that offers a unique hybrid of hand and procedural modeling options. The new version draws on nearly a decade of foliage tool development experience at IDV, Mr. Sechrest added, as well as the countless recommendations and requests from the top studios around the world that make up SpeedTree's extensive user base.
SpeedTree Cinema 6.2.2 MacOSX
22 September 2012

SpeedTree Cinema 6.2.2 MacOSX

SpeedTree Cinema 6.2.2 MacOSX | 117MB

SpeedTree Cinema delivers a unique procedural + hand modeling approach that lets you create exactly the tree or plant you want, faster than ever before. Start with our large species library (all of which is yours with a Cinema license) or upload your own leaf or branch models and textures. Export as a mesh with baked-in wind animation via point cache, then bring it into your rendering package of choice.
SpeedTree Cinema 6.2.2 x86+x64
2 February 2013

SpeedTree Cinema 6.2.2 x86+x64

SpeedTree Cinema 6.2.2 x86+x64
English | SpeedTree Cinema 6.2.2 x86+x64 | 109 MB


Speed ??Tree Sinema v6 3d package is designed for rapid creation of trees, shrubs, grasses, large forest areas of high quality with a small number of polygons. Cinema V6 is the original edition of Speed ??Tree elaborated by experts from ILM to create the vegetation in a film like Avatar. This program provides a set of tools with which you can quickly and easily create plants of any kind and size, create a skeleton, and subsequently to animate.
cmiVFX SpeedTree Introduction [2012]
18 November 2012

cmiVFX SpeedTree Introduction [2012]

cmiVFX: SpeedTree Introduction
English | Team: N/A | .MP4 | 340 MB
Genre: Video Training

cmiVFX launches its latest training video for the digital foliage generation application called SpeedTree. SpeedTree, best known in the gaming industry for its real time geometry modeling tools, has busted into the film and television market as the premiere tool for the creation of digital foliage. While this program is still brand new for the Film and Broadcast industry, its tools have been used time and time again in gaming, allowing for a rich, mature feature set with the stability hard working professionals demand. SpeedTree is most recently noted as an indispensable tool used in the film Avatar.