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Search results 70 Articles (Search results 1 - 10) :
Game Informer - February 2014
12 January 2014

Game Informer - February 2014
Game Informer - February 2014
English | 104 pages | True PDF | 23.00 Mb
DigitalTutors - Creating Game Weapons in Softimage 2014 and ZBrush
14 October 2013

DigitalTutors - Creating Game Weapons in Softimage 2014 and ZBrush
DigitalTutors - Creating Game Weapons in Softimage 2014 and ZBrush
English | Audio: aac, 32000 Hz, stereo (und)
MP4 | Video: h264, yuv420p, 1280x720, 15.00 fps(r) (und) | 1.31 GB
Genre: Video Training
In this series of tutorials, we are going to go through the process of building and detailing a home-made zombie weapon using Softimage and ZBrush.

Pro Unity Game Development with C# (PDF)
12 June 2014

http://i61.fastpic.ru/big/2014/0612/1e/736221213db88abfb2d6bc95aca6d91e.jpeg

Pro Unity Game Development with C# by Alan Thorn
2014 | ISBN: 1430267461 | English | 348 pages | PDF | 13 MB

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need.
Whether you are a student, an indie developer, or a season game dev professional, you'll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more.


Packtpub - XNA 3D Game Development By Example
11 January 2014

Packtpub - XNA 3D Game Development By Example
Packtpub - XNA 3D Game Development By Example
English | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 960x540, 25.00 fps(r) | 1.50GB
Genre: E-learning
Cities in Motion 2: Collection-PLAZA (PC/ENG/2014)
26 July 2014

Cities in Motion 2: Collection-PLAZA (PC/ENG/2014)

Cities in Motion 2: Collection-PLAZA (PC/ENG/2014)
English | PC | 2014 | 1.27 GB
Genre: Simulation

Cities in Motion 2 is the sequel to the popular mass transit simulation game Cities in Motion. Build, manage and lead your transpor tation network to provide cities with their ever changing needs. CIM2 introduces new features including multiplayer game modes, day and night cycles, timetables and dynamic cities.
NFL Pro 2014 The Ultimate Football Simulation v 1.5.1 (iPhone Game)
28 October 2013


NFL Pro 2014 The Ultimate Football Simulation v 1.5.1 (iPhone Game)

NFL Pro 2014: The Ultimate Football Simulation v 1.5.1 | 149.7 MB | Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.


Pro Evolution Soccer 2014 World Challenge-SKIDROW
21 June 2014

Pro Evolution Soccer 2014 World Challenge-SKIDROW

Pro Evolution Soccer 2014 World Challenge-SKIDROW | 6.5 GB
English.................Languages
21-06-2014......Release Date
Protection.................Steam
Soccer.............Game Type
Disk(s)....................1 DVD

Experience a whole new ball game with KONAMI s PES 2014. The stunning new FOX Engine has been combined with a revolutionary soccer system that puts the ball at the heart of the action for the first time. Every element has been rebuilt and now features all-new physics systems custom team and player AI and a huge leap forward in animations and atmosphere.
Pluralsight - Building a Game of Memory with SignalR
15 January 2014

Pluralsight - Building a Game of Memory with SignalR

Pluralsight - Building a Game of Memory with SignalR
Authored by: Joel Neubeck
Duration: 2h 19m
Level: Intermediate
Released: 1/8/2014
Size: 355.966 MB
Pluralsight - Building a Game of Memory with SignalR
12 January 2014

Pluralsight - Building a Game of Memory with SignalR

Pluralsight - Building a Game of Memory with SignalR
Authored by: Joel Neubeck
Duration: 2h 19m
Level: Intermediate
Released: 1/8/2014
Size: 355.966 MB


ASP.NET SignalR is a library for .NET that adds real-time / bidirectional communication to your web application. In this course we will learn how to use this framework to build a real-time two player memory game. Throughout this course you will learn how to construct a game framework that leverages the power of MVC 4, SignalR hubs and the integration of a server side blackplane for load balancing and scale.
WebGL Game Development
3 July 2014

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WebGL Game Development By Sumeet Arora
2014 | 418 Pages | ISBN: 1849699798 | EPUB, MOBI, PDF | 5 MB + 8 MB + 5 MB

Gain insights into game development by rendering complex 3D objects using WebGL with this book and ebook