Microprocessor Architecture Programming and Applications with the 8085


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8080/8085 Assembly Language Programming
28 September 2011

8080/8085 Assembly Language Programming
8080/8085 Assembly Language Programming
1977 pages | Feb 19 2011 |ISBN: B000S6K88A | PDF | 5.5 Mb

This manual describes programming with Intel's assembly language. It will not teach you how to program a computer. Although this manual is designed primarily for reference, it also contains some instructional material to help the beginning programmer.

Microprocessor Theory and Applications with 68000/68020 and Pentium
21 November 2010

Microprocessor Theory and Applications with 68000/68020 and Pentium

Wiley (9-2008) | PDF | 570 pages | 0470380314 | 22.6Mb


Microprocessor Theory and Applications with 68000/68020 and Pentium /by Mohamed Rafiquzzaman. This book presents the fundamental concepts of assembly language programming and system design associated with typical microprocessors, such as the Motorola MC68000/68020 and Intel? Pentium?.
Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors
15 September 2010

Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors


Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors


Cambridge University Press | 2009-12-07 | ISBN: 0521769922 | 538 pages | PDF | 12 MB



This book gives a comprehensive description of the architecture of microprocessors from simple in-order short pipeline designs to out-of-order superscalars. It discusses topics such as - the policies and mechanisms needed for out-of-order processing such as register renaming, reservation stations, and reorder buffers - optimizations for high performance such as branch predictors, instruction scheduling, and load-store speculations - design choices and enhancements to tolerate latency in the cache hierarchy of single and multiple processors - state-of-the-art multithreading and multiprocessing emphasizing single chip implementations Topics are presented as conceptual ideas, with metrics to assess the performance impact, if appropriate, and examples of realization.
OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration
3 July 2010

OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration
OpenGL(R) Programming on Mac OS(R) X: Architecture, Performance, and Integration
Publisher: Addison-Wesley Professional | English | December 27, 2007 | ISBN: 0321356527 | PDF | 368 pages | 2.6Mb

The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's best platforms for OpenGL development. OpenGL® Programming on Mac OS® X is the first comprehensive resource for every graphics programmer who wants to create, port, or optimize OpenGL applications for this high-volume platform.
Surviving the Design of Microprocessor and Multimicroprocessor Systems
15 March 2011

Surviving the Design of Microprocessor and Multimicroprocessor Systems

Surviving the Design of Microprocessor and Multimicroprocessor Systems

2000 | 291 | ISBN: 0471357286 | PDF | 2 Mb

"This book … uniquely synthesizes Professor Milutinovic’s thinking on the important issues in computer architecture … The result is a necessarily somewhat eclectic, personal statement by one of the leaders of the field." —Michael J. Flynn, Stanford University...
Network Processors: Architecture, Programming, and Implementation
3 September 2010

Network Processors: Architecture, Programming, and Implementation
Network Processors: Architecture, Programming, and Implementation
MK | 2008 | ISBN: 0123708915 | 736 pages | PDF | 10,3 MB

Network processors are fundamental building blocks in modern communication systems, in which tens of Gbps network streams have to be processed in real time. Current network applications and traffic requirements necessitate processing speeds and capabilities that are beyond those of conventional, general purpose central processing units. Network processors are the only programmable solution that can handle modern network streams demands. However, implementing network processors requires a new programming paradigm that can meet network processing requirements
High Performance Computing: Programming and Applications
25 May 2011

High Performance Computing: Programming and Applications

High Performance Computing: Programming and Applications by John Levesque, Gene Wagenbreth

Ch..man and H-ll/C-RC | 2010 | ISBN: 1420077058 | 244 pages | PDF | 8,2 MB

High Performance Computing: Programming and Applications presents techniques that address new performance issues in the programming of high performance computing (HPC) applications. Omitting tedious details, the book discusses hardware architecture concepts and programming techniques that are the most pertinent to application developers for achieving high performance. Even though the text concentrates on C and Fortran, the techniques described can be applied to other languages, such as C++ and Java.
Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors, 1st Edition
28 December 2012

Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors, 1st Edition

Jean-Loup Baer, "Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors"
English | ISBN: 0521769922 | 2009 | PDF | 382 pages | 13 mb

This book gives a comprehensive description of the architecture of microprocessors from simple in-order short pipeline designs to out-of-order superscalars. It discusses topics such as - the policies and mechanisms needed for out-of-order processing such as register renaming, reservation stations, and reorder buffers - optimizations for high performance such as branch predictors, instruction scheduling, and load-store speculations - design choices and enhancements to tolerate latency in the cache hierarchy of single and multiple processors - state-of-the-art multithreading and multiprocessing emphasizing single chip implementations Topics are presented as conceptual ideas, with metrics to assess the performance impact, if appropriate, and examples of realization. The emphasis is on how things work at a black box and algorithmic level. The author also provides sufficient detail at the register transfer level so that readers can appreciate how design features enhance performance as well as complexity.
Network Processors - Architecture, Programming, and Implementation
4 October 2010

Network Processors - Architecture, Programming, and Implementation

Ran Giladi, "Network Processors: Architecture, Programming, and Implementation"
MK | 2008 | ISBN: 0123708915 | 736 pages | PDF | 10,3 MB

Network processors are fundamental building blocks in modern communication systems, in which tens of Gbps network streams have to be processed in real time. Current network applications and traffic requirements necessitate processing speeds and capabilities that are beyond those of conventional, general purpose central processing units. Network processors are the only programmable solution that can handle modern network streams demands. However, implementing network processors requires a new programming paradigm that can meet network processing requirements. This book leads the reader through the requirements and the underlying theory of network processors, real applications and implementation of network processors, and includes the EZChip Microcode Development Environment so that readers can gain hands-on experience in writing high speed networking applications. By the end of the book the reader will be able to write and test his own applications on a simulated network processor.
Detailed coverage of what network processors are all about and what can be done with them
Numerous, real examples of networking applications and implementations (analysis, algorithm, and code) are provided
CUDA by Example: An Introduction to General-Purpose GPU Programming
18 October 2010

CUDA by Example: An Introduction to General-Purpose GPU Programming

CUDA by Example: An Introduction to General-Purpose GPU Programming

Addison-Wesley 2010 | 312 | ISBN: 0131387685 | PDF | 2 Mb

CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required–just the ability to program in a modestly extended version of C. ...