digital tutors Modeling Hard Surfaces with NURBS in 3ds Max


digital tutors Modeling Hard Surfaces with NURBS in 3ds Max download


Direct Download digital tutors Modeling Hard Surfaces with NURBS in 3ds Max
digital tutors Modeling Hard Surfaces with NURBS in 3ds Max High Speed
Search results 70 Articles (Search results 1 - 10) :
Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max
7 June 2013

Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max
Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max
English | 54 mins | AVC 1280x720 25 fps | MP3 128 Kbps 44.1 KHz | 225 MB
Genre: eLearning | Level: Intermediate

In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects.
Digital Tutors - Modeling Hard Surfaces with NURBS in Maya
28 May 2012

Digital Tutors - Modeling Hard Surfaces with NURBS in Maya
Digital Tutors - Modeling Hard Surfaces with NURBS in MayaEnglish
| RMVB | RV40 640x480 | MP3 96 Kbps | RS & HF | 171 MB
Genre: Video Training


Digital - Tutors : Modeling Hard Surfaces with NURBS in 3ds Max
7 June 2013

Digital - Tutors : Modeling Hard Surfaces with NURBS in 3ds Max

Digital - Tutors - Modeling Hard Surfaces with NURBS in 3ds Max | 225.11 MB

DigitalTutors-Modeling Hard Surfaces with NURBS in 3ds Max (2013)-tG
12 September 2013

DigitalTutors-Modeling Hard Surfaces with NURBS in 3ds Max (2013)-tG

Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max (2013)-tG
English | 54 mins | AVC 1280x720 25 fps | MP3 128 Kbps 44.1 KHz | 225 MB
Genre: eLearning | Level: Intermediate

In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects.

Digital Tutors - Introduction to Modeling in Maya
16 December 2010

Digital Tutors - Introduction to Modeling in Maya

Digital Tutors - Introduction to Modeling in Maya
English | MOV | 788x648 | SVQ3 753Kbps | MP3 60Kbps | 1.27 GB
Genre:Training

Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists. Popular highlights include: Overview of Modeling Tools in Maya; Introduction to Various Types of Geometry; Surface Conversions; Proxy Modeling; Combining Geometry; Mirroring Geometry; Incorporating Animation to Modeling Workflow; Using a Polygon-to-Subdivision Workflow; Principles of Creating Clean Geometry; Adding Edge Resolution; Working with NURBS Curves, Surfaces, and Trims; Naming and Organizing Assets; Shader Creation and Assignment; Combining and Separating Multiple NURBS Surfaces; Manipulating NURBS Seams with Stitch; Lofting to Create Geometry using Multiple NURBS Curves; Creating Geometry along Paths with NURBS Extrude; Manipulating NURBS Parameterization; Generating Symmetrical Geometry; Extruding to Add Resolution in Specific Areas; Adding and Re-routing Edges with Split Polygon Tool; Interactively Adding Edges around Objects; Building High-res geometry with Low-res Cages; Creasing to Change Hardness of Sub-D Edges; Reshaping High-res Geometry with Lattice Deformers; Creating Interlocking Chain Links with Animated Snapshot;
Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
29 August 2014

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
2h 35m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 889 MB
Genre: eLearning | Project Files Included
Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
28 August 2014

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
2h 35m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 889 MB
Genre: eLearning | Project Files Included
Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
29 August 2014

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks


Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
English | 2h 35m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 889 Mb
Genre: eLearning

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
28 August 2014

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks


Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
English | 2h 35m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 889 Mb
Genre: eLearning

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
28 August 2014

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks

Digital Tutors - Modeling Complex Surfaces for Product Design in SolidWorks
English | .mp4 | h264 2542 kbps | 1280 x 720 15fps | AAC 44,1kHz stereo | 2h 35m | 880 Mb
Genre: eLearning

Throughout these lessons we'll be highlighting in-context modeling techniques while using surfacing components to create complex surface models for product design. You will be exposed to various ways to take advantage of SolidWorks’ feature tree and surface modeling tools in order to create robust, editable design models.